Common item (white). What the game says, what it really does, what each copy adds and what it pairs with.

Tri-Tip Dagger
Common item (white)
10% of your hits make the enemy bleed, losing health for a few seconds. Each extra dagger adds 10% chance.
Game text: «10% (+10% per stack) chance to bleed an enemy for 240% base damage.»
Stacking: Each dagger adds the same: with ten, every hit that counts in full bleeds.
Watch out: It shares its chance with Noxious Thorn (they do not roll separately), and with Shatterspleen only one bleed lands per hit. Attacks with low proc put shorter bleeds.
It has a void version: Needletick. Pick that up and every copy of this item turns into it.
| 1 copy | 2 copies | 3 copies | 5 copies | 10 copies |
|---|---|---|---|---|
| +10% | +20% | +30% | +50% | +100% |
Each copy adds the same.
bleeding enemies explode on death.
bleed counts as one of the 4 debuffs.
eight pellets per shot: eight bleed rolls.
he never stops shooting: with ten daggers everything bleeds.
Drops from small chests, white printers and almost anything that gives items.
Unlocked from the start: it can show up in any run.
10% of your hits make the enemy bleed, losing health for a few seconds. Each extra dagger adds 10% chance.
Stacking: Each dagger adds the same: with ten, every hit that counts in full bleeds.Watch out: It shares its chance with Noxious Thorn (they do not roll separately), and with Shatterspleen only one bleed lands per hit. Attacks with low proc put shorter bleeds.
Drops from small chests, white printers and almost anything that gives items. Unlocked from the start: it can show up in any run.
Sources: the game's English text (name and description), the Risk of Rain 2 wiki (riskofrain2.wiki.gg: this item's page, read on 31 October 2026; numbers, stacking formula and notes) and the wiki's survivor pages. The plain-words text and the synergies are ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).