Lunar item (blue). What the game says, what it really does, what each copy adds and what it pairs with.

Transcendence
Lunar item (blue)
All your health becomes shield, which refills if you avoid hits for a while, and you get 50% more. Each extra one, 25% more.
Game text: «Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.»
Stacking: Each copy adds the same, no cap.
Watch out: Healing items become nearly useless. Damage over time delays shield regeneration.
| 1 copy | 2 copies | 3 copies | 5 copies | 10 copies |
|---|---|---|---|---|
| +50% | +75% | +100% | +150% | +275% |
Each copy adds the same.
in Sojourn the damage goes to shield and does not count toward being kicked out.
you always have shield: missiles on every hit.
shield on shield.
in Sojourn the damage goes to shield and does not count toward being kicked out.
Bought with Lunar Coins: 1 at Lunar Pods on the maps, 2 in the Bazaar Between Time.
Unlocked from the start: it can show up in any run.
All your health becomes shield, which refills if you avoid hits for a while, and you get 50% more. Each extra one, 25% more.
Stacking: Each copy adds the same, no cap.Watch out: Healing items become nearly useless. Damage over time delays shield regeneration.
Bought with Lunar Coins: 1 at Lunar Pods on the maps, 2 in the Bazaar Between Time. Unlocked from the start: it can show up in any run.
Sources: the game's English text (name and description), the Risk of Rain 2 wiki (riskofrain2.wiki.gg: this item's page, read on 31 October 2026; numbers, stacking formula and notes) and the wiki's survivor pages. The plain-words text and the synergies are ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).