Common item (white). What the game says, what it really does, what each copy adds and what it pairs with.

Personal Shield Generator
Common item (white)
Gives you a blue shield worth 8% of your health that refills when you stop getting hit. Each extra one adds 8%.
Game text: «Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.»
Stacking: Each copy adds the same, no cap.
Watch out: The shield only comes back after 7 s without damage. Shaped Glass shrinks it. With two or more, your protection against one-shots relies on the shield.
| 1 copy | 2 copies | 3 copies | 5 copies | 10 copies |
|---|---|---|---|---|
| +8% | +16% | +24% | +40% | +80% |
Each copy adds the same.
more max health is more shield.
any shield triggers its missiles.
Drops from small chests, white printers and almost anything that gives items.
Unlocked from the start: it can show up in any run.
Gives you a blue shield worth 8% of your health that refills when you stop getting hit. Each extra one adds 8%.
Stacking: Each copy adds the same, no cap.Watch out: The shield only comes back after 7 s without damage. Shaped Glass shrinks it. With two or more, your protection against one-shots relies on the shield.
Drops from small chests, white printers and almost anything that gives items. Unlocked from the start: it can show up in any run.
Sources: the game's English text (name and description), the Risk of Rain 2 wiki (riskofrain2.wiki.gg: this item's page, read on 31 October 2026; numbers, stacking formula and notes) and the wiki's survivor pages. The plain-words text and the synergies are ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).