Uncommon item (green). What the game says, what it really does, what each copy adds and what it pairs with.

Death Mark
Uncommon item (green)
An enemy with 4 or more bad effects on it (burning, bleeding, slowed...) takes 50% more damage from everything. Each extra mark lasts longer.
Game text: «Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.»
Stacking: Each copy adds the same, no cap.
Watch out: Your allies benefit from the mark too. Damage over time cannot apply it.
| 1 copy | 2 copies | 3 copies | 5 copies | 10 copies |
|---|---|---|---|---|
| 7 s | 14 s | 21 s | 35 s | 70 s |
Each copy adds the same.
bleed is one of the 4 debuffs.
poison and weak: two of the 4 from his skills alone.
the slow counts.
poison counts as one of the 4 debuffs it needs.
Drops from large chests, sometimes small ones, and green printers.
Unlocked from the start: it can show up in any run.
An enemy with 4 or more bad effects on it (burning, bleeding, slowed...) takes 50% more damage from everything. Each extra mark lasts longer.
Stacking: Each copy adds the same, no cap.Watch out: Your allies benefit from the mark too. Damage over time cannot apply it.
Drops from large chests, sometimes small ones, and green printers. Unlocked from the start: it can show up in any run.
Sources: the game's English text (name and description), the Risk of Rain 2 wiki (riskofrain2.wiki.gg: this item's page, read on 31 October 2026; numbers, stacking formula and notes) and the wiki's survivor pages. The plain-words text and the synergies are ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).