Common item (white). What the game says, what it really does, what each copy adds and what it pairs with.

Crowbar
Common item (white)
You do 75% more damage to enemies that still have almost full health (over 90%), so your first hit lands much harder. Each extra crowbar adds another 75%.
Game text: «Deal +75% (+75% per stack) damage to enemies above 90% health.»
Stacking: No cap: each crowbar adds another 75%. With two, the first hit already beats a critical hit.
Watch out: Only the hit that lands while the enemy is above 90% counts; missiles and lightning from other items do not get it. In a group, if an ally hits first, you lose it.
| 1 copy | 2 copies | 3 copies | 5 copies | 10 copies |
|---|---|---|---|---|
| +75% | +150% | +225% | +375% | +750% |
Each copy adds the same.
every shot is one huge hit on a full-health enemy.
the charged punch deletes small enemies in one hit.
the big hit the band needs comes sooner.
her big arrows one-shot.
her big hits one-shot small enemies.
his first shotgun blast hits harder on full-health enemies.
Rebar Puncher hits so hard that a few Crowbars one-shot Stone Golems.
the first hit deletes small enemies.
each shot is one huge hit: Crowbar adds a lot.
it also triggers on the extracted soul.
You do 75% more damage to enemies that still have almost full health (over 90%), so your first hit lands much harder. Each extra crowbar adds another 75%.
Stacking: No cap: each crowbar adds another 75%. With two, the first hit already beats a critical hit.Watch out: Only the hit that lands while the enemy is above 90% counts; missiles and lightning from other items do not get it. In a group, if an ally hits first, you lose it.
Sources: the game's English text (name and description), the Risk of Rain 2 wiki (riskofrain2.wiki.gg: this item's page, read on 31 October 2026; numbers, stacking formula and notes) and the wiki's survivor pages. The plain-words text and the synergies are ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).