The only currency that carries over between runs. Where they come from and what to spend them on.
Lunar Coins are blue and carry over between runs: gold is lost when you die, coins are not. They open the hidden places of the game (the Bazaar and, from there, the Void Fields) and buy lunar items, the blue ones that give something strong in exchange for a drawback.
Kill enemies: each one has a 0.5% chance to drop a coin. Every time one drops, that chance is halved for the rest of the run, so the first ones are the easy ones.
End the run one of these ways: 10 coins for beating Mithrix
and escaping the moon, 10 for beating the Voidling
in The Planetarium and 5 for obliterating at the Obelisk of A Moment, Fractured (15 if you carry Beads of Fealty
).
Complete challenges: the first time you finish each one gives 1 to 10 coins.
Spend them where it counts: 1 at a Newt Altar
(opens the Blue Portal
to the Bazaar), 1 at a Lunar Pod
(a random lunar item), 2 at a Lunar Bud
in the Bazaar (you see the item first), 3 at a Lunar Seer
(you pick the next stage) and 1 per pet of the frog in Commencement (10 open the portal to the Planetarium).
No. They carry over between runs, win or lose. Gold is what you lose.
10 for beating him and escaping the moon. The Voidling gives another 10 and the Obelisk 5 (15 with Beads of Fealty).
Challenges (1 to 10 each the first time) and finishing runs: a run that ends at the Obelisk gives 5 even if you played it fast.
Related pages: Lunar items · Bazaar Between Time · Celestial Portal and A Moment, Fractured · glossary
Sources: the Risk of Rain 2 wiki (riskofrain2.wiki.gg: Bazaar Between Time, Newt Altar, Void Fields, Gilded Coast, A Moment, Fractured, Commencement, Void Locus, The Planetarium, Lunar Coins, Artifacts and Module:Environments/Data, read on 31 October 2026, the same pages used by this site's shrine, boss, Mithrix and glossary guides), the game's English text and public Steam stats as of 31 October 2026. The plain-words text is ours. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).