The wisp shepherd: releases a swarm that chases you and pulls you in with chains.

| In-game title | Wisp Cultivator |
| Type | Teleporter boss |
| Health | 2800 (+840 per level) |
| Base damage | 23 (+4.6 per level) |
| Armour | 20 |
| Where it spawns | Stage 1: Disturbed Impact, Viscous Falls · Stage 3: Golden Dieback, Scorched Acres, Tenebrous Quagmire, Treeborn Colony · Stage 4: Prime Meridian. |
He makes 18 small purple wisps that chase you and explode on contact.
How to dodge it: They can be destroyed (20 health). Area damage or an Ukulele cleans them up.
He fires 13 chains in a fan; if they hit, they drag you to him.
How to dodge it: From far away the fan has gaps: move sideways.
When it is the teleporter boss, each green item it drops has a 15% chance to be its boss item instead: Little Disciple.
Little Disciple
While sprinting, you fire wisps that chase enemies; the faster you go, the more you fire. Each extra one, more damage.
Stacking: Each copy adds the same, no cap.

When it is the teleporter boss, each green item it drops has a 15% chance to be its boss item instead: Little Disciple.
Stage 1: Disturbed Impact, Viscous Falls · Stage 3: Golden Dieback, Scorched Acres, Tenebrous Quagmire, Treeborn Colony · Stage 4: Prime Meridian.
2800 base health, plus 840 per enemy level. Armour: 20.
Sources: the Risk of Rain 2 wiki (each boss page and Module:Enemies/Data, read on 31 October 2026) and the game's own text. The explanations are our own. Icons: Risk of Rain 2 (Hopoo Games / Gearbox).